Vincent Moulinet

Artist

Website

Vincent Moulinet is a real-time media artist and designer working with game engines, custom controllers and space. He plays with systems and toys as architectures of control where agency is reduced to its core essence and physical engagement dissolves both the surface of the screen and categories. His practice explores the conditions under which desire is produced, captured, and weaponized by the structures that shape contemporary life.

Sessions (1)

12:0012:45
Thu 2 Jul
TalkFuture BoxEN

Radical Simulation: Video Games as Architectures of Control

An artist talk between Caldo Worldwide and the artist Vincent Moulinet. Video games are systems of constraint: structures of rules that determine what a body is permitted to do, and what it is not. This talk examines game design not as a neutral craft of entertainment, but as a f…

Science & Arts